/Teaching Games Development for Secondary Schools – Cohort 2
An introduction to teaching Games Development for secondary school teachers or educators in informal settings who teach this topic to learners of ages 11 to 24. This is a two-day course.
The first day (Wednesday 2nd October) will be delivered by BAFTA and will include practical activities on how to design games as well as a meet the Industry session.
- Learn tips and tricks on how to get your class involved in Game Concept and Game Making. Resources are aimed at encouraging 10-18 years old to enter the Young Games Designer competition and will provide them with all the information they’ll need on the game design process.
- Discover new ideas on how you could incorporate these plans into PSHE, Business Studies, Computing, English, Art and other subject lessons. http://ygd.bafta.org/resources
- There will also be presentations from leading games development companies on careers and the games industry.
The second day (Friday 4th October) will be delivered by Digital Schoolhouse and will cover implementing designs in Construct 3, a game making software, with a focus on meeting the needs of the iMedia qualification. Ideas of different pedagogies to teach programming will be included, such as code reading, PRIMM, and using design.
Prior experience of teaching programming is advised but is not essential.