/BSc (Hons) Computer Games Technology

IoC Partner

Provided by: Manchester Metropolitan University

Course Area: North West

Course Type: Degree (Honours)

Start date: 20200914

End date: 20230731

Subjects: Coding, Javascript, Networks, Networks and Security, Product Design, Project, User Experience Design, Video Games Development, Web Applications, Web Development

Accredited by: BCS, IISP

Price: £6,000 to £10,000

Delivery Method: Face to face

Course overview

Our Computer Games Technology degree is designed to turn you into a games programmer and designer – from the word go you’ll be hands-on, designing and programming games as you prepare for an exciting career at the cutting edge of interactive digital content.

 

In our state-of-the-art facilities, you’ll develop traditional computer science skills, as well as specialist games programming and design techniques. You’ll also study all types of games software, from low-level programming of game engine components to high-level development tools such as Unity and Unreal Engine, while learning about game logic and architecture and the use of 3D graphics libraries to produce game objects and environments.

 

We’ve designed the course to ensure direct relevance to the computer games industry and to provide you with opportunities to showcase your work to potential employers.

 

With hackathons, gaming events and lots of opportunities for work experience to hone your skills, by the time you leave us you’ll be well on your way to becoming a player in the action-packed world of computer games. Our Computer Games Technology degree also provides the option of of spending an extra year expanding your horizons by working on a placement in industry.

 

This course is available with a Foundation Year.

Who is this course for

The rapidly changing digital, new media and creative industries offer career opportunities in an extremely wide range of roles. A degree in Computer Games Technology will prepare you for a career in games design and games programming, but also in broader roles such as a software developer and web developer, and in roles managing technology to support a range of public and private sector organisations.

 

In addition, the skills you learn on this degree are highly valued by a range of employers and opportunities may exist in areas such as project management, e-commerce and social media marketing, scientific research, education and many more.

 

Manchester is a major hub for the digital technology industry. The close proximity of MediaCity and a large number of both established companies and innovative tech start-ups means that the opportunities for technological collaboration are huge. Situated in the “Oxford Road Corridor”, innovation district of Manchester, the University and the Department of Computing and Mathematics are perfectly placed to work with key players in the digital technology and new media sectors.

What will I learn

Digital technology has changed the way we live, work and relate to each other. It’s already fundamental to business and industry and is now becoming just as important in our personal relationships, communications and leisure. In studying this rich subject area you’ll not only learn the techniques in demand across the rapidly changing digital world but also develop the ability to create exciting and interactive content and valuable problem solving and creative skills that will open doors in a wide range of industries.

 

In Year 1 of our BSc (Hons) Computer Games Technology degree, you will study a core set of skills which includes programming, web design and development, computer systems fundamentals. You will be designing and programming computer games from the outset using a variety of game programming languages and tools.

Please note that the following list of units is indicative and may be subject to change.

 

In Year 2 you will further enhance your games design and development skills through the use of the C++ language and OpenGL 3D graphic libraries. You’ll be developing game objects and environments and examining the games design process by learning about various models of game logic, architecture, interaction and level design.

Please note that the following list of units is indicative and may be subject to change.

 

If you opt for the four-year sandwich route your third year will be spent on placement.

In your final year, you will undertake a substantial games project in addition to advanced units in 3D graphics, game physics and games development. Optional units include advanced games design or character animation techniques.

Please note that the following list of units is indicative and may be subject to change.

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